White Falcon Class Cruiser

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White Falcon Class Cruiser
White Falcon Class Cruiser
 
Prerequisites
Tech Level 2
Cost 450 MC
Duranium 80
Tritanium 30
Molybdenum 10
Personnel
Crew Size 150
Guests 35,000
Cargo
Max. Cargo 1,500
Max. Fuel 480
Max. Ord 3,000
Max. Repair 150
Cargo (Extended)
Pod Bays 2
Fighter Bays -
Tractor Beam -
Ship Parts
Large Weapons 1 (150kt)
Small Weapons 6
Super Weapon -
Point Defense 2
Generators 2
Armor Limit 250
Shield Limit 900
Warp Movement
Engines 2 (120LY)
Warp Drag Factor 50
Hyperjump
Class -
Range -
Scanning
Scan Range 40
Warp Signature 40
Cloak (Fuel) YES (5)
Dry Dock
Size -
Space Combat
Attack Bonus 20
Evasive Bonus 30
Power Bank 800
Damage Modifiers
Hull Mass 120
Parts 80
Control System 180
Engines 100
Hyper Drive 100
Live Support 170
Soft Spot 1

[edit] Overview

Pod Bays and fair cargo capacity this is the key cloaking cargo ship in the Birdman fleet. Good for colonization, moving minerals, and as a troop transport in enemy territory.

[edit] Ship Devices

[edit] Useful Configurations

[edit] Cloaked Transport

Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor
2 FTL-5 - Fleece-S 30
The shield will prevent boarding and maybe protect the ship a bit if backed up with exotic techs.


[edit] See also

  • [1] Offical ship stats
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