User talk:Shard
From PlanetsWiki
Hi Shard,
Nice work so far!
I don't mean to stop you, but: are you aware that your table with the racial likings is allready there under Contraband#Racial_Likes? Maybe it is a good idea to replace the table on that page with yours. Your template could have the picture of the Contrabands page, though.
Another one: If you are tired of flipping pages about racial heat preferences, you might take data from my page: User:Yid#Races_.26_Heat_Table
Anyway: I must admit that your templates are much more nice than the others.
--Yid 23:07, 30 January 2008 (CET)
Hello Yid,
I hadn't spotted the contraband table, thanks for that. I think I'll do what you suggest and combine the two concepts into one table, I like the pictures :P
I already have the race data in an excel spreadsheet. Now that I've got the templates sorted I think I'm going to script something to convert most of the rest into rows, which should speed things up a bit.
Where did you get your Stormer racial heat preferences from? They don't match the data I have (or the data in race view or the client either). Shard 09:34, 31 January 2008 (CET)
For the missing structur table:
-CoM: No AA Guns, Laser + Ion Cannons.
-Crystal: can not build farms, ship repair plant or ord plant. That with the farms can be noticed at the Economics Table too, as so the range is irrelevant without farms.
-Borg: no PSP.
-Lizzie: No AA Guns, Laser + Ion Cannons.
-Robo: No Med Lab + Ion Cannon
- And it maybe nice, if you can sort the missing buildings in some way. Maybe alphabetic or the order they are listed in raceview. Good work which concentrate many infos.
JoSch 14:54, 1 February 2008 (CET)
Thanks for the info JoSch. I like the idea of sorting the missing buildings alphabetically, I've done that :) Shard 16:10, 1 February 2008 (CET)
Nothing to thanks, was no problem. To the Personnel Table: Pirats have no TC and train on ships with enough XP, Com have TCs, but can train on ships Crew+Troops and on the Virgo 5 HGs. Not sure at the moment about the IMT, but they have some things like the CoM, think it was breeding on ships and not training. JoSch 13:16, 4 February 2008 (CET)
Weapon Damage (Parts Damage) [...] This stat dictates the damage to the weapons and shield generator.
I think you confused "damage" and "vulnerability to damage"
- damage is handled separately for shields and weapons
- both use the same vulnerability modifier however
To be honest, I find it confusing myself. Jochen 14:57, 22 April 2008 (CEST)
