The Scavenger Tribes - Changes

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This was put together by searching through the History of Changes page, looking for a match for "scav". Additional searches for text that includes special buildings, ships, and ship devices should be processed and added here.

Contents

[edit] Feb 17th, 2004

[edit] What is new in Host.exe Version 4.000.161

New: Cyborg, Enforcer and Scavengers are also immune to hull plan restrictions

[edit] March 4th, 2003

[edit] What is new in Planets4.exe Version 4.000.040

Fixed: Scav race having access to the super weapon upgrade button

[edit] Jan, 7th 2002

[edit] What is new in Host.exe Version 4.000.095

Fixed: Scavenger's Forgotten Junk can't be used as a Warp Chunneler target

[edit] Nov 22th, 2001

[edit] What is new in Host.exe Version 4.000.094

New: Weighted resource math. Races with low growth rates give a bonus in the resource point area.
Scavengers get a 45% cut

[edit] July 13th, 2001

[edit] What is new in Host.exe Version 4.000.085

Fixed: Scavenger Gravitonic Accelerator not working
Fixed: Scavenger tachyon scanner not working
Fixed: Scavenger Warp Chunneler device not working
New: Scavengers start with Q ships

[edit] March 8th, 2001

[edit] What is new in Host.exe Version 4.000.071

Fixed: Scavenger Ground Bases and ships failing to gather Wreckage (junk pods) after a combat event.

[edit] Feb 24th, 2001

[edit] What is new in Host.exe Version 4.000.067

Fixed: Small programming error that may have stopped many race based traits from working, it is likely the Cyborg king, enforcers, and scavengers were troubled with this error

[edit] May 26th 2000

[edit] What is new in host.exe Version 4.000.038

New: Full support of the Scavenger Tribes race added
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