From PlanetsWiki
[edit] Overview
- Reflagging of Rebel ships with the Rxx command code is not protecting rebels ships from laser and grav mines belonging to player xx. Logically if reflagging is to work against mines, it should effect all mines in the same way. The Rebel ship should either always be treated as a foriegn ship or a non-foreign ship. The current logic seems to affect just Barb and Nova Mines while the documentation (from Tim) does not address the issue of minefield immunity at all. The answer should be logical. Today it is not. Of course, Grav mines should stop Rebel Hyperspacing regardless. (request originally made by --KBJ07675 10:00, 28 October 2006 (CEST))
[edit] Assault Craft