The Birdman Republic - Changes

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This was put together by searching through the History of Changes page, looking for a match for "bird". Additional searches for text that includes special buildings, ships, and ship devices should be processed and added here.

Contents

[edit] Dec 20th, 2005

[edit] What is new in Host.exe Version 4.000.195

New: Only Birds can use Transphased World Crusher Exotic Tech

[edit] Sept 5th, 2005

[edit] What is new in Host.exe Version 4.000.194

Fixed: Darkwing G not getting bonus for attacking Birdmen hulls owned by another player.

[edit] May 5th, 2003

[edit] What is new in Host.exe Version 4.000.127

Changes: Very slight change to a tiny program issue, at 31 locations in the program that deal with a loop counter. Issue might have something to do with BDx and BUx commands and assimilation and Bird Nano virus.

[edit] April 17th, 2003

[edit] What is new in Host.exe Version 4.000.123

Fixed: Bird Ground Bases immune to being attacked from space

[edit] Nov 22th, 2001

[edit] What is new in Host.exe Version 4.000.094

New: Weighted resource math. Races with low growth rates give a bonus in the resource point area.
Birds get a 21% cut

[edit] July 13th, 2001

[edit] What is new in Host.exe Version 4.000.085

Tested (Passed): Birdman Nanovirus making new Natives from Cyborg colonists.

[edit] April 10th, 2001

[edit] What is new in Planets4.exe Version 4.000.035

New: Sensor images reflect new birdmen sensor image updates, half engine noise and double scanner noise

[edit] March 27th, 2001

[edit] What is new in Host.exe Version 4.000.073

New: Darkwing G's weapons have a double armor drain bonus on all targets
New: Darkwing G's have a 1000 armor arc bonus against all enemy birdmen owned targets

[edit] March 18th, 2001

[edit] What is new in Host.exe Version 4.000.072

New: Birdmen Assault Pods now have a sensor image of 100, instead of 250.

[edit] Feb 24th, 2001

[edit] What is new in Host.exe Version 4.000.067

New: Birdman ship engines make half normal scanner noise
New: Birdman ship scanners make double normal scanner noise
New: Birdman minesweeper device makes no scanner noise at all

[edit] Dec 15th, 2000

[edit] What is new in Host.exe Version 4.000.062

Fixed: The 3 Birdmen masters are sending confusing messages when they did nothing at all

[edit] Oct 26th, 2000

[edit] What is new in Host.exe Version 4.000.057

New: The Birdmen plasmatron assault craft acts like a Mineral Mine and smelter and have no negative side effects on colonists and Natives
New: The Birdmen plasmatron decreases the enemy’s ground assault attack powers against Birdmen assault craft by 0.5% each with a limit of 50%. They only affect enemy assault mechs and fighters.
New: If the Birdmen have over 10 million colonists, total, in their empire, they have a chance of stealing enemy universal friendly codes
New: The Birdmen are not hindered by enemy high guard on enemy ships when attempting to steal ship plans
New: Birdmen Ground Bases have a stealth rating of 20; normally Ground Bases have a stealth rating of 800
New: Birdmen Anti-Cyborg nanovirus device
New: Cyborg Assimilators collect 0.1 mc per enemy colonist taken (Except: Birdmen)

[edit] What is new in Master.exe Version 4.000.027

New: Birdmen starting ships (3 Transwarp Skyfires)

[edit] Oct 18th, 2000

[edit] What is new in Host.exe Version 4.000.054

New: In a ground war between the Cyborg and any other race besides the Lizards, Crystals or another Cyborg; 30% of the defeated Cyborg colonists will be reclaimed as colonists. The Birdmen can reclaim 50%. Cyborg killed by Assault units or fighters will NOT be recovered.
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