The Aczanny Pyramids - Changes
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This was put together by searching through the History of Changes page, looking for a match for "acz". Additional searches for text that includes special buildings, ships, and ship devices should be processed and added here.
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[edit] Oct 20th, 2004
[edit] What is new in Host.exe Version 4.000.176
- New: Aczanny ground combat units and troops now protect colonists from Insectoid attacks.
[edit] Dec 1st, 2003
[edit] What is new in Host.exe Version 4.000.152
- Fixed: Ghipsodals giving Aczanny too many free engines
[edit] Nov 30th, 2003
[edit] What is new in Host.exe Version 4.000.151
- Fixed: Amphibians are building extra engines for the Aczanny and the Ghipsodals are taking credit for it
- Changed: Aczanny Bonus: ghipsodals give 1 free transwarp engine for every 10000 Ghipsodals you have in the Ground Base. You must also have 10000 colonists for every engine made.
[edit] June 4th, 2003
[edit] What is new in Host.exe Version 4.000.135
- Fixed: Aczanny Massdriver bonus, mistakenly given to all ships
[edit] Nov 9th, 2001
[edit] What is new in Host.exe Version 4.000.093
- New: Aczanny ground assault unit type 1 can kill 800 Insectoids each
- New: Aczanny ground assault unit type 2 can kill 1250 Insectoids each
[edit] Nov 9th, 2001
[edit] What is new in Host.exe Version 4.000.093
- Fixed: Aczanny Hyperscan not working
[edit] July 13th, 2001
[edit] What is new in Host.exe Version 4.000.085
- New: Aczanny Cargo Desk makes an Assault Pod using 1000 Ordnance and 10 troops. It will make pods of metals if the command code "MET" is used by the ship. It will only make one new Assault Pod a turn.
[edit] June 29th, 2001
[edit] What is new in Host.exe Version 4.000.083
- Fixed: Energy drain bug, all ships that are able to cloak have a 150 unit energy drain every charge cycle. (Some called this the Combat ORDNANCE Bug) Bug showed up with the release of the Aczanny.
[edit] June 12th, 2001
[edit] What is new in VCR.EXE Version 4.000.013
- Fixed: Unable to display high hull types (types 501 to 2000) (Aczanny, Centaur...)
[edit] June 8th, 2001
- Massive change in data format the number of hulls that the programs will support has been upped from 500 different types to 2000 different hull types. Most 3rd party programs will need to be updated to use v4face2.dll before they can load the data from the Aczanny race packs. There are so many 3rd party race packs being worked on that I would have run out of hull numbers if I had not expanded to hulls number range to 2000 hulls.
[edit] What is new in Host.exe Version 4.000.080
- New: Aczanny ships have an extra evasive bonus of (Engine_Type * 5) / ((1 + Mass / 200) ^2)
- New: Aczanny Sparrow class (hull 600) is immune to Gravitonic Minefields, Barbitic Minefields, and gravity wells
- New: Aczanny ships and wings are resistant to nemesis torpedoes, light ships take only 5% damage. Wings loose only 30% to 70% of their numbers.
- New: Aczanny bonus: avian Natives are 200% more likely to join them
- New: Aczanny ghipsoldals make transwarp engines
- New: Aczanny are not eaten by Amorphous Natives
- New: Amorphous Natives leave Aczanny Ground Bases
- New: Aczanny ships have passive hyperscanners that detect the use of chunnel ships and hyperjumping ships, the device has a 500 LY range
- New: Aczanny security device uses 5kt of fuel, stops boarding lasers from killing crew members. Gives the Aczanny crew a 500% kill bonus.
- New: Aczanny cargo desk loads all metals on the ship into a pod and stores the pod in a cargo bay
- New: Aczanny ECM jammer device. Unit draws 150 power units a second and reduces the accuracy of enemy weapons by 30%, accuracy of enemy wings are reduced by 15%. A maximum of one can be active at a time.
- New: Aczanny mass driver weapon is enhanced with a 42% accuracy and a +10 armor drain
- New: Aczanny Assault Pods explode after a successful docking with an enemy ship. The pod has a 400 armor drain, 100 armor arc and does 500 blast damage. The pod explodes after the troops on the pod have boarded the enemy ship.
- New: Aczanny ground assault units take 1/2 damage from enemy laser cannons
- New: If the Aczanny have at least one working scout ground assault unit all enemy fighter craft do only 1/2 damage to all other Aczanny ground assault units
- New: Aczanny are attacked on sight by the Insectoids
