Starting Homeworld Resources

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Contents

[edit] Overview

  • Done with Master 203 (coming with Host 210).
  • For starting buildings look here

[edit] Default

Fighters Assault Units
Type I Type II Type III Type I Type II Type III
50 40 80 - - -


Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor
25 Heavy Laser
2 Particle Cannon
40 Laser
4 Xenon Beam
20 Holo Decoy
2 Intercept
40 N20 Fusion Drive
20 N30 Fusion Drive
10 Lasno-1 Ion Drive
6 FTL-5 Warp Drive
5 Yoyodyne 88
2 Microfold 200
1 Keplan 505
4 GF Prilldyne 100
2 Servodyne 700
5 Fleece-S 30
1 GS-BFS 3000
1600
EE & Borg start with more engines and hyperdrives (see below).


Supply Food Med Repair Ord
230-305 410-425 520-540 2000-2300 1000-1100

Those values do not include any stuff gathered from the planet surface at turn 1. In game if you look at your Base Log and reduce the amount gathered you will match the values below.
Some races start with more (see below).

[edit] Racial Specials

[edit] The Colonies of Man

[edit] The Crystal Assembly

[edit] The Cyborg Collective

[edit] The Evil Empire

[edit] The Interstellar Master Traders

[edit] The Robotic Imperium

[edit] The Solar Federation

[edit] See Also

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