From PlanetsWiki

[edit] Overview
When working in the Planets4 application, you may find the use of the Space Command panel useful in helping with micromanagement (it is available from the toolbar by clicking the
button or by pressing the F4 on the keyboard). It allows direct access to the Hammer & Anvil objects.
You can also open a Data Pad for each of them.
[edit] Hammer & Anvil Lists
Since Client 64, Space Command has two little buttons little "H" and "A". Pressing them will launch separate Hammer and Anvil windows that allow you to perform various functions against your objects.
- To use them, rubber band an area of space, then hit the H or A. What is within that area of space will appear in your new window. You can hit the other H or A to fill the list with the same items or rubber-band an area and hit the button to get new items.
- Both windows allow you to add or remove items from their windows separately.
- The Hammer window will allow you to create a new group from the entire list or from whatever you select within the list. You can also add to an existing group.
- The majority of the options work against the Anvil window: Intercept, Escort, Kill, Capture, Tow, Dock, Undock/Drop, and Transfer.
- You can select multiple Hammer units to perform these actions against 1 or more Anvil units. If you have multiple Anvil units then the Hammer units will split up the command against them. For example, if you have 6 Hammer units set to escort 3 Anvil units, then the result will be that 3 sets of 2 Hammer units will escort each individual Anvil unit separately.
[edit] Hot Keys
Open
Space Command
Set
Space Command Hammer mode
Set
Space Command Anvil mode
Move up the
Space Command object list
Move down the
Space Command object list
Cycle through Ships, Bases, Wings (by
ID, upwards)
Cycle through Ships, Bases, Wings (by
ID, downwards)
Cycle through the current Ships hull only (by
ID, upwards (Give orders to only your H Ross, ignoring all other ship hull you have.))
Delete
Point in Space or old objects
Cycle through the current Ships hull only (by
ID, downwards)
Select next
Base within 10 LY of the
Hammer object (Useful for jumping from ship to base under the ship)
Select next
Ship within 10 LY of the
Hammer object (useful for jumping from a base to ships in orbit and from ship to ship within a group of ships around a planet)
Select next
Wing within 10 LY of the
Hammer object
Clear
Hammer
Clear
Anvil