Siliconoids

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Siliconoids
Image:Siliconoids.gif
Tax Rate Modifier 8%
Chance to Join ( Race PSI / 500 + .05 ) * 100%

Crystals: ( Race PSI * 3 / 500 ) * 100%

Join Rate 0-20%

Contents

[edit] Overview

Siliconoids gain happiness at bases where the climate is over 50. Happiness gain is random between 1 and x, where x is (Climate - 50) / 2.

[edit] Special

[edit] Ordnance production

100,000+ Siliconoids will double the Ord production in the base they are in.

[edit] Ordnance production Robots

100,000+ Siliconoids will double the basic Ord production in the base they are in.

When you play The Robotic Imperium the normal Base output is doubled by race characteristics, but combined with 100,000+ Siliconoids you get only three times the normal output. That means the normal output of 1000 is 3000 as robot with Siliconoids in the Base.

[edit] Free Ordnance (Crystal)

50 Natives produce 1 Ord per turn. (max of 10000 Ord per planet?)

[edit] Free Ordnance (Scavengers)

The Scavenger Tribes can produce free Ord from Siliconoids using their Scav Crawler assault unit.

[edit] Immune to Assimilation

Siliconoids cannot be assimilated by The Cyborg Collective.

[edit] Immune to the Robot Insectoid Nest

Siliconoids are immune to the conversion process of the Robot Insectoid Nest.
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