Ship Nav Mode

From PlanetsWiki

Jump to: navigation, search

Image:Ship Command - Nav.png

Contents

[edit] Overview

This tab of the Ship Command shows all the current nav targets and lets you access them.
All commands of this tab can also be given via the Overview tab.

Clicking on any of the small green arrows pointing to the left will set the target of the slot to the current anvil object.
If you have a target selected you will see a small right pointing arrow like the one that the Tow Target currently has. Clicking on one of those arrows will cause the target Space Object to become the current anvil object. The target will appear in the box in the lower right corner as well as on the Space Command pad as the right hand object.

This tab can be used to select the current Beam Transfer Target, but not to change the current transfer target. The Transfer tab is the only screen that can be used to change the Beam Transfer target.

[edit] Nav Modes

Nav Modes consist of three Major functions Intercept, Waypoint and Escort with 1 sub function Auto-Intercept. Nav Modes are accessed via Ship Command - Nav screen , but for convenience the same functions are also placed in the Ship Command - Overview screen with the exception of Auto-Intercept which is located in the Ship Command - Mission screen.

[edit] Useful Navigation Command Codes

[edit] Definitions

  • Intercept : Proceed and change course as necessary to this target (intercept will remain active even after the target is reached. However if the Intercept target is destroyed the intercept is over, and the Intercept target on the Ship Command - Overview screen is cleared.
    • Auto-intercept : An intercept will only occur if the proximity range has been breeched and the target type is matched, whip will proceed and change course as necessary to this target (Auto-Intercept will remain Active even after the target is reached. however if the Auto-Intercept target is destroyed the Auto-Intercept is over, until another proximately breech occurs or Auto-Intercept is turned off.
  • Escort : This ship Will escort (not follow) the target until either overridden, cleared manually, escort target is destroyed or priority intervenes.
  • Waypoint : Proceed to this targets x,y, if target is a moving Space Object, the waypoint will not move with it. waypoint will continue to the X,y location of the target selected at that time. and will clear itself upon arrival, or cleared manually.

[edit] Navigational Priorities and Overrides Chart

Priority Level Nav Mode Actions Requested Actual Nav Mode Taken Overridden by
Command Code :
Cleared by
1 WPP
Waypoint
Any Other Nav Mode
Waypoint N/A [1] Arrival at x,y co-ordinates of Waypoint
Manualy Cleared
1 WPF
Escort
any other nav mode
Escort N/A [1] Destruction of Escort Target
Manually Cleared
2 Intercept
Auto Intercept
Intercept N/A [3] Destruction of Intercept Target
Manually Cleared
2 Intercept
Waypoint
Intercept WPP Destruction of Intercept Target
Manually Cleared
2 Intercept
Escort
Intercept WPF Destruction of Intercept Target
Manually Cleared
3 Auto Intercept
Waypoint
If Proximity breeched[2]: auto intercept
if not: Waypoint
WPP Destruction of Intercept Target
Arrival at x,y co-ordinates of Waypoint
Manually Cleared
3 Auto Intercept
Escort
If Proximity breeched[2]: auto intercept
if not: Escort
WPF Destruction of Either target
Manually cleared
4 Waypoint
Escort
Escort WPP Destruction of Escort Target
Manually Cleared
4 Escort Escort N/A [3] Destruction of Escort Target
Manually Cleared
5 Waypoint Waypoint N/A [3] Arrival at x,y co-ordinates of Waypoint
Manually Cleared

[1] Navigational Override Command Codes are already established in this description

[2] Proximity breeched, refers to the minimum range settings established for Auto-Intercept.

[3] WPF or WPP Command Codes do not apply here, there was no conflict with Escort or Waypoint set in the requested Nav Modes.

[edit] Purpose of Waypoint and Escort Together

Waypoint does not have priority over escort.however waypoint can override escort if the WPP Command Code is used. some operations require the use of a waypoint to be performed. by allowing both escort and waypoint together you can not only perform these operations but you can still continue your escort duties. the "C" button Located next to nav mode or Mission buttons will allow you to select targets manually without the use of the waypoint indicator if you need to perform multiple/additional Missions while escorting.

Special tactic: "split destination escort" This maneuver is one that allows for two vehicles to travel together for a duration, then splits the two ships up to to travel to separate destinations all in the same turn, heres how. ship "A" and "B" are set to exact same speed. both ships set waypoint #1 to the same point where you intend to split up. then both ships set waypoint #2 to the separate destinations of their choice. ship "B" sets FC to WPF and Escort button to ship "A". this merely ships will travel together up until waypoint 1 is reached then the ships will go their separate ways.

Some Operations that can be performed while escorting are:

Notes

[edit] Mission Targeting Buttons

Kill, Capture and Tow are mission function buttons that perform various missions depending on several things and are often related to Ship Device and Super Weapon functions.

[edit] kill button

[edit] Capture button

[edit] Tow button

[edit] Auto Pilot Switch

  • As of host 199 this function is not yet implemented.

[edit] See also

  • [1] Official documentation
Personal tools