Rebellion Skirmisher

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Rebellion Skirmisher
Rebellion Skirmisher
 
Prerequisites
Tech Level 1
Cost 70 MC
Duranium 15
Tritanium 20
Molybdenum 10
Personnel
Crew Size 25
Guests 10
Cargo
Max. Cargo 2
Max. Fuel 250
Max. Ord 30
Max. Repair 10
Cargo (Extended)
Pod Bays -
Fighter Bays 1 * 20
Tractor Beam 50
Ship Parts
Large Weapons 1 (30kt)
Small Weapons 6
Super Weapon -
Point Defense 1
Generators 1
Armor Limit 80
Shield Limit 300
Warp Movement
Engines 1 (90LY)
Warp Drag Factor 40
Hyperjump
Class -
Range -
Scanning
Scan Range 250
Warp Signature 50
Cloak (Fuel) -
Dry Dock
Size -
Space Combat
Attack Bonus 20
Evasive Bonus 50
Power Bank 100
Damage Modifiers
Hull Mass 45
Parts 120
Control System 50
Engines 50
Hyper Drive -
Life Support 100
Soft Spot 70

[edit] Overview

Tech 1 Peep ship.

[edit] Ship Devices

  • <none>

[edit] Useful Configurations

Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor


[edit] See also

  • [1] Offical ship stats
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