From PlanetsWiki
| Quasar
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| Space Combat
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| Quickness
| 120
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| Attack
| 0
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| Evasive
| 0
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| Armor
| 1
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| Exposed Sys
| 0
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| Beam
| Missile
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| Power
| -
| 900
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| Accuracy
| -
| 120
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| Range
| -
| 10
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| Generator
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| Battery
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| Ord
| -
| 1
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[edit] Overview
Nearly useless on its own. Each fighter has only 1 shot and a very short range. Excellent accuracy and power though. Add 20% Neutron fighters and 80% Quasar fighters for anti-ship wings. The Neutrons will do almost all the work while the cheaper Quasars will soak up the damage and potentially get off an extremely deadly shot if the wing closes with its target.
[edit] Special
- Accuracy of 120 means a 100% Accuracy and a 20 point virtual reduction in the target ship's evasion attribute.
- The Missile Range is doubled vs Fighters.