Plasma Gun

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Plasma Gun
Image:Plasma Gun.jpg
Cost 165
Tech 10
Tech Cost 1,900
cum. Tech Cost 6,455
Mass 1
Duranium -
Tritanium -
Molybdenum -
Space Combat
Range 200
Accuracy 50
PD Odds 40
Charge Time 10
Power Drain 10
Ord Usage -
Hardness 100
Damage
Shield Drain 10
Shield Arc -
Armor Drain 2
Armor Arc 100
Blast 9
Kill 5
Ship Damage|System Damage
Weapons 5
Engines 5
Hpyerdrive 5
Systems 8
Life Support 1

[edit] Overview

The Plasma Gun is the biggest of all Small Weapons and looking at its stats (despite its small range), it can almost compare with the early tech Large Weapons.

[edit] Special

  • This weapon has a chance to hit the target ships's soft spot and cause that ship to explode.
  • If an enemy ship's Armor is hit by a Plasma Gun, there is a 80% chance that hat 200 points are subtracted from its Super Weapon energy.
  • If an enemy ship's Armor is hit by a Plasma Gun, there is a 20% chance that there is a check for each Large Weapon on the target with a 10% chance that its energy is set to 0.
  • All small weapons but Plasma Gun have 25% chance to miss entirely.
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