From PlanetsWiki
| Pathfinder Class Transport
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[edit] Overview
- The University Alliance's ships aren't very fast and they have no hyperjumpers in their fleet. So the Pathfinder is a way for them to accelerate their travels a lot using its Jumpgate Builder.
- As the UA have two of them in their starting fleet, using the Bioscanner they will see all natives in (and out of) their range from the beginning of the game.
- As the capacity of the Pathfinder is not the biggest, it's often better to use an Incident than a Pathfinder, as the Incident is much more versatile.
[edit] Ship Devices
[edit] Useful Configurations
| Large Weapons
| Small Weapons
| Point Defense
| Engines
| Hyper Drive
| Generators
| Shield
| Armor
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[edit] See also