Omni Class Destroyer

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Omni Class Destroyer
Omni Class Destroyer
 
Prerequisites
Tech Level 7
Cost 210 MC
Duranium 25
Tritanium 25
Molybdenum 60
Personnel
Crew Size 210
Guests 100
Cargo
Max. Cargo 50
Max. Fuel 320
Max. Ord 3,000
Max. Repair 700
Cargo (Extended)
Pod Bays 5
Fighter Bays -
Tractor Beam 1,200
Ship Parts
Large Weapons 8 (50kt)
Small Weapons -
Super Weapon -
Point Defense 8
Generators 2
Armor Limit 220
Shield Limit 900
Warp Movement
Engines 2 (120LY)
Warp Drag Factor 100
Hyperjump
Class -
Range -
Scanning
Scan Range 280
Warp Signature 100
Cloak (Fuel) -
Dry Dock
Size -
Space Combat
Attack Bonus 60
Evasive Bonus 20
Power Bank 800
Damage Modifiers
Hull Mass 110
Parts 100
Control System 100
Engines 100
Hyper Drive 100
Live Support 100
Soft Spot 6

[edit] Overview

The medium Scav warship. Eight 50kT large weapon slots and a reasonable ord storage.

The hacker droid is a strong combination with the holo jammer, because you can glue yourself to another ship to hack the hull plan while it thinks you are elsewhere. Surprisingly, this ship has five pod bays.

[edit] Special

  • It is subject to the special rules applying to ships of the Scavenger Tribes.

[edit] Ship Devices

[edit] Useful Configurations

Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor
-


[edit] See also

  • [1] Offical ship stats
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