Nova Barbitic Minefield
From PlanetsWiki
This is a special type of minefield that can only be dropped by The Robotic Imperium. This is a racial ability so that any ship captured from The Robots will not drop Nova Barbitic Minefields.
- They can also stop hyperjumps like Gravitonic Minefields.
- These special minefields can also cause a chain reaction when detonated.
[edit] Damage done during Movement
- Nova barbitics do double damage when moving through them as was assumed by players and defined by Tim.
- A ship hitting a barbitic mine gets hull damage:
Hull Damage : ((100 / Hull Mass) * (RND * 150 + 130)) * 2
If Hull Mass >= 400kt the hull damage is multiplied by an (reducing) factor (Host 213k):
Hull Damage : Hull Damage * ( (12000 - (Hull Mass - 400)) / 12000 ) * 2
- There is also the chance that the soft spot of the ship is hit and additional hull damage is inflicted:
IF RND(0 to 50) <= Hull_SoftSpot THEN Hull Damage : Hull Damage + (RND(0 to 200) + 20
- A minehit also deals damage to the other ship parts:
Engine Damage : (100 / Hull Mass) x RND(0 to 50) + 5 Life Support Damage : (100 / Hull Mass) x RND(0 to 120) System Damage : (100 / Hull Mass) x RND(0 to 80) Shield Damage : (100 / Hull Mass) x RND(0 to 40) Weapon Damage : (100 / Hull Mass) x RND(0 to 60)
- Ship Scanner profile increases by 800 for the rest of the movement phases for each Barbitic Minefield hit.
- Unlike normal barbitic minefields these minefields do no harm to fighter wings when wings pass through them during movement.
[edit] Damage done during Detonation
Hull Damage = 2 * ( (2000 / (hull_mass + 1)) + 2 ) System Damage = 4 * ( (2000 / (hull_mass + 1)) + 2 )
- The Robotic Imperium's ships take less damage (1% hull and 2% system; doubled for Nova) from Barbitic and Nova Barbitic Minefield detonations, including chain reactions.
[edit] See also
- Barbitic Minefield
- The Robotic Imperium
- [1] Calculate minefield damage online at GRGZone
