Nova Barbitic Minefield

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This is a special type of minefield that can only be dropped by The Robotic Imperium. This is a racial ability so that any ship captured from The Robots will not drop Nova Barbitic Minefields.

[edit] Damage done during Movement

  • Nova barbitics do double damage when moving through them as was assumed by players and defined by Tim.
  • A ship hitting a barbitic mine gets hull damage:
Hull Damage         : ((100 / Hull Mass) * (RND * 150 + 130)) * 2

If Hull Mass >= 400kt the hull damage is multiplied by an (reducing) factor (Host 213k):

Hull Damage         : Hull Damage * ( (12000 - (Hull Mass - 400)) / 12000 ) * 2
  • There is also the chance that the soft spot of the ship is hit and additional hull damage is inflicted:
IF RND(0 to 50) <= Hull_SoftSpot THEN 
  Hull Damage       : Hull Damage + (RND(0 to 200) + 20 
  • A minehit also deals damage to the other ship parts:
Engine Damage       : (100 / Hull Mass) x RND(0 to 50) + 5
Life Support Damage : (100 / Hull Mass) x RND(0 to 120)
System Damage       : (100 / Hull Mass) x RND(0 to 80)
Shield Damage       : (100 / Hull Mass) x RND(0 to 40)
Weapon Damage       : (100 / Hull Mass) x RND(0 to 60)
  • Ship Scanner profile increases by 800 for the rest of the movement phases for each Barbitic Minefield hit.
  • Unlike normal barbitic minefields these minefields do no harm to fighter wings when wings pass through them during movement.

[edit] Damage done during Detonation

Hull Damage   = 2 * ( (2000 / (hull_mass + 1)) + 2 )
System Damage = 4 * ( (2000 / (hull_mass + 1)) + 2 )
  • The Robotic Imperium's ships take less damage (1% hull and 2% system; doubled for Nova) from Barbitic and Nova Barbitic Minefield detonations, including chain reactions.


[edit] See also

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