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Natives)
[edit] Overview
They have a mind of their own and come and go as they please. If the planet's natives like you they will move into your base and assist in your war efforts. Natives can be transported from one planet to another using Native Pods. They hate orbital bombardment. If another base is built on a planet that you have the base on and the natives like that race more than your own the natives will leave your base and join the other race's base. Most natives can be taxed for extra revenues, the amount of tax they pay differs from one native race to the next.
[edit] List of Natives
[edit] Native Specials
[edit] Growth Rates
[edit] Outside Base
[edit] Inside Base
- Growth Rate = Happiness/100 * 2% + 10
- Happiness > 100 = Happiness of 100
- Happiness < 0 = Happiness of 0
- NOTE: Planet Climate doesn't matter.
[edit] Finding Natives
[edit] Scanning Planets
- A full scan of a planet will reveal the presence of Natives. For many races, this is the only sure way of finding Natives nearby.
[edit] Bioscanner
- Ships with a Bioscanner device have a 20% chance of spotting Natives on any planet within 700ly.
[edit] Probe Launcher
- Ships with a Probe Launcher device have a 90% chance of detecting any enemy bases within 500ly - if they spot a base they will also get a full scan of the planet, including any Natives.
[edit] Rebels
- The Rebels can see any planet that has more than 100,000 natives (of a type) on it within 300ly of a rebel base.
[edit] Distress Calls
[edit] Coalition
[edit] Native Join Chances
[edit] Formulas
| Amorphous Worms
| (Lerchin Spices/1000) * 100%
|
| Amphibians
| ( (Race Dark Powers + Race PSI ) / 400 + .05 ) * 100%
|
| Avians
| ( Race Spy Rating / 400 + .05 ) * 100%
|
| Bovinoids
| ( (Race Light Powers - Race Dark Powers) / 200 ) * 100% (5% minimum)
|
| Chupanoids
| 30%
|
| Ghipsoldals
| (Kerria Crystal Artifacts/1000) * 100%
|
| Humanoids
| ( Race PR / 200 ) * 100%
|
| Insectoids
| ( (300 - Race PC - Race PR - Race Leadership - Race Law) / 400 + .05 ) * 100%
|
| Reptilians
| ( Race Leadership / 300 + .05 ) * 100%
|
| Siliconoids
| ( Race PSI / 500 + .05 ) * 100%
|
[edit] Racial Notes
[edit] Aczanny
[edit] Birdmen
- Increased chance for Avians to join.
[edit] Crystals
[edit] Cyborg
- ’Chance to Join' is always 0%
[edit] Lizards
[edit] Solorian
- ‘Chance to Join’ and amount that will join is increased by +15%.
[edit] Join Chances for each Race
|
| Chance to Join
|
|
| Amorphous
| Amphibians
| Avians
| Bovinoids
| Chupanoids
| Ghipsoldals
| Humanoids
| Insectoids
| Reptilians
| Siliconoids
|
| The Aczanny Pyramids
| 0,0%
| 6,3%
| 5,3%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 2,5%
| 0,0%
| 38,3%
| 38,3%
|
| The Birdman Republic
| LS/1000*100%
| 30,8%
| 44,3%
| 27,5%
| 30,0%
| (KC/1000)*100%
| 70,0%
| 1,3%
| 23,3%
| 23,3%
|
| The Centaurs
| LS/1000*100%
| 10,0%
| 5,0%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 60,0%
| 0,0%
| 38,3%
| 38,3%
|
| The Colonies of Man
| LS/1000*100%
| 6,3%
| 10,0%
| 10,0%
| 30,0%
| (KC/1000)*100%
| 72,5%
| 6,3%
| 25,0%
| 25,0%
|
| The Crystal Assembly
| LS/1000*100%
| 50,0%
| 6,5%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 20,0%
| 20,0%
| 38,3%
| 60,0%
|
| The Cyborg Collective
| 0,0%
| 0,0%
| 0,0%
| 0,0%
| 0,0%
| 0,0%
| 0,0%
| 0,0%
| 0,0%
| 0,0%
|
| The Evil Empire
| 0,0%
| 140,0%
| 22,5%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 2,5%
| 0,0%
| 75,0%
| 75,0%
|
| The Holy Draconian Empire
| LS/1000*100%
| 29,5%
| 6,8%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 2,5%
| 21,3%
| 41,7%
| 41,7%
|
| The IMT
| LS/1000*100%
| 21,3%
| 17,5%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 10,0%
| 4,8%
| 45,0%
| 45,0%
|
| The Lizard Kingdom
| LS/1000*100%
| 6,5%
| 5,3%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 45,0%
| 0,0%
| 85,0%
| 45,0%
|
| The People's Army
| LS/1000*100%
| 10,5%
| 5,8%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 35,0%
| 11,3%
| 31,7%
| 31,7%
|
| The Privateer Bands
| LS/1000*100%
| 8,8%
| 20,0%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 0,5%
| 77,0%
| 8,3%
| 8,3%
|
| The Rebels
| 0,0%
| 36,3%
| 10,0%
| 205,0%
| 30,0%
| (KC/1000)*100%
| 87,5%
| 21,3%
| 11,7%
| 11,7%
|
| The RCS
| LS/1000*100%
| 16,3%
| 8,8%
| 25,0%
| 30,0%
| (KC/1000)*100%
| 47,5%
| 0,0%
| 45,0%
| 45,0%
|
| The Robotic Imperium
| LS/1000*100%
| 5,0%
| 5,0%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 2,5%
| 16,3%
| 28,3%
| 28,3%
|
| The Scavenger Tribes
| LS/1000*100%
| 6,3%
| 6,3%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 60,0%
| 0,0%
| 35,0%
| 35,0%
|
| The Solar Federation
| LS/1000*100%
| 6,3%
| 6,3%
| 10,0%
| 30,0%
| (KC/1000)*100%
| 50,0%
| 0,0%
| 25,0%
| 25,0%
|
| The Solorian Unity
| 0,0%
| 53,8%
| 20,3%
| 40,0%
| 45,0%
| 15% + (KC/1000) *100%
| 30,0%
| 30,0%
| 56,7%
| 56,7%
|
| The Stormer Kingdom
| LS/1000*100%
| 11,3%
| 6,3%
| 20,0%
| 30,0%
| (KC/1000)*100%
| 65,0%
| 0,0%
| 55,0%
| 55,0%
|
| The UEA
| LS/1000*100%
| 16,3%
| 7,5%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 15,0%
| 0,0%
| 55,0%
| 55,0%
|
| The University Alliance
| LS/1000*100%
| 5,5%
| 5,5%
| 5,0%
| 30,0%
| (KC/1000)*100%
| 60,0%
| 0,0%
| 28,3%
| 28,3%
|
[edit] Racial Notes
[edit] Aczanny
[edit] Crystals
[edit] Solorian
- Native happiness max. 100.
[edit] See also
- [1] Native Join Rate Excel Sheet (by Zaabur and BlackNo1)
Articles in category "Natives"
There are 11 articles in this category.