Native Pod
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[edit] Overview
- A Native Pod can carry up to 400,000 Natives of any type. It is the only way to move Natives around.
- If the orbital thrusters are turned off over a planet where there is no Ground Base belonging to the pod's owner then the natives will be put onto the surface of the planet. You cannot create a Ground Base using a Life Pod or Assault Pod and expect a Native Pod landing the same turn to merge the natives with your base.
[edit] Special
- The Native Dust Off ship device can create a Native Pod filled with natives from a planet free of charge.
[edit] Chupanoids
- Chupanoids may resist being put into a Native Pod using the Pod Launch Pad at a Ground Base. They will normally only be put into a pod if they have a happiness of 100 or more.
- Chupanoids may escape a Native Pod and rejoin the planet or your Ground Base.
- A Native Pod that is destroyed or self-destructed will allow the Chupanoids to spread to nearby planets within 350 ly. They will be very hungry and unhappy.

