N. Everygreen Science Vessel
From PlanetsWiki
| N. Everygreen Science Vessel | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[edit] Overview
The ultimate terraforming ship of the RCS. Makes every planet green for you.
It is also your Merlin and Alaska in one ship, just with more space for metals (but just half fuel).
The Organic Armor and Target Enhancer, 190lys speed and, lots of weapon and PD slots make the Everygreen a dangerous ship in combat, especially in the early game.
[edit] Ship Devices
- Alchemy Forge
- DTMS-N Fuel Converter
- Global Warmer
- Global Icer
- Soil Reformer
- Target Enhancer
- Organic Armor
[edit] Special
- Only a Binary Class Star Port or Bases with a Nawole Garden can build this ship
- It is subject to the special rules applying to ships of the Reunited Coalition of Systems.
[edit] Useful Configurations
If you are allowed to build 10 farms per round, 2 Everygreens above any planet might be a good idea until the soil is at maximum, to reform the soil by 10 per round. After that, one ship might be okay for defense and permanent climate adjustment and alchemy. A terraformer will be cheaper, though.
[edit] Terraformer, Alchemy and Light Defense
A slow light defensive version of the Everygreen, built because of its devices:
| Large Weapons | Small Weapons | Point Defense | Engines | Hyper Drive | Generators | Shield | Armor |
| 5x Heavy Laser, 1xMerculite Rockets | 10x Phasor, 10x Disrupter | 1x Concussion Rockets, 9x Flake Cannon | 2x I-25 Impulse | - | 1x Servodyne 600 1x Servodyne 700 | Crane X80 |
This cheap stuff is taken for three reasons:
- the Evergreen will be parked above a planet most of the time, not meant to fight,
- with the Phasors, you might be lucky and shoot down invasion Assault Pods before you die,
- you may take some fighters with you and let the enemy waste ammo on you.
[edit] Swarm Ship
The following configuration shows the Everygreen as a fast combat ship, comparable to many "fregatte" type ships.
| Large Weapons | Small Weapons | Point Defense | Engines | Hyper Drive | Generators | Shield | Armor |
| 6x Disrupter Cannon | 20x Disrupter | 1x Turbo Laser, 9x Micro Sand Caster | 2x Transwarp Drive | - | 2x Servodyne 800 | 1x Corber 400 |
Variations:
- replace one Disrupter Cannon by a Sand Caster. (disadvantage: can make only a few shots with the SC.)
- replace one Disrupter Cannon by Merculite Rockets.
- replace PD by 10 Turbo Lasers.
- replace SC+10 TL and switch the ship to Anti Fighter Mode.
[edit] See also
-
[1] Offical ship statsThe info on the official page is outdated!
