Minow Class Scout

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Minow Class Scout
Minow Class Scout
 
Prerequisites
Tech Level 6
Cost 55 MC
Duranium 10
Tritanium 20
Molybdenum 5
Personnel
Crew Size 28
Guests -
Cargo
Max. Cargo 5
Max. Fuel 85
Max. Ord 75
Max. Repair 75
Cargo (Extended)
Pod Bays -
Fighter Bays -
Tractor Beam -
Ship Parts
Large Weapons 1 (40kt)
Small Weapons -
Super Weapon -
Point Defense 1
Generators -
Armor Limit 10
Shield Limit 80
Warp Movement
Engines 1 (120LY)
Warp Drag Factor 100
Hyperjump
Class 1
Range 300
Scanning
Scan Range 350
Warp Signature 60
Cloak (Fuel) YES (6)
Dry Dock
Size -
Space Combat
Attack Bonus 35
Evasive Bonus 20
Power Bank 30
Damage Modifiers
Hull Mass 35
Parts 150
Control System 100
Engines 150
Hyper Drive 100
Live Support 100
Soft Spot 20

[edit] Overview

This Scav scout is not much more than an engine with a large weapon. The low cost make it expendable. It can also hyperjump.

[edit] Special

  • It is subject to the special rules applying to ships of the Scavenger Tribes.

[edit] Ship Devices

[edit] Useful Configurations

Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor
-


[edit] See also

  • [1] Offical ship stats
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