Madonnzila Class Carrier

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Madonnzila Class Carrier
Madonnzila Class Carrier
 
Prerequisites
Tech Level 9
Cost 620 MC
Duranium 260
Tritanium 240
Molybdenum 10
Personnel
Crew Size 4,500
Guests 2,000
Cargo
Max. Cargo 800
Max. Fuel 800
Max. Ord 3,500
Max. Repair 3,000
Cargo (Extended)
Pod Bays -
Fighter Bays 10 * 100
Tractor Beam 1,500
Ship Parts
Large Weapons 5 (150kt)
Small Weapons 30
Super Weapon -
Point Defense 10
Generators 5
Armor Limit 3,500
Shield Limit 210
Warp Movement
Engines 8 (190LY)
Warp Drag Factor 110
Hyperjump
Class -
Range -
Scanning
Scan Range 450
Warp Signature 120
Cloak (Fuel) -
Dry Dock
Size -
Space Combat
Attack Bonus 0
Evasive Bonus 0
Power Bank 1,800
Damage Modifiers
Hull Mass 510
Parts 60
Control System 60
Engines 60
Hyper Drive 60
Life Support 60
Soft Spot 0

[edit] Overview

  • The only carrier of the Lizards.
  • The Madonnzilla is poorly armed, has no pod bays, and has no other special devices to make it worth building. Given that the Lizard fighters are so expensive (with the possible exception of their bomber), few players will find this ship useful.

[edit] Ship Devices

[edit] Stats

  • Tech 9

[edit] Useful Configurations

[edit] Special

  • If a Madonnzilla Class Carrier is owned by a Lizard, the Large Weapons do 50x damage to ground bases
  • If a Madonnzilla Class Carrier is owned by a Lizard, the Armor is 25% resistant to enemy large weapon fire (armor drain).
  • If a Madonnzilla Class Carrier is owned by a Lizard, the Armor is 50% resistant to enemy large weapon fire exotics bonus (armor drain)
  • If a Madonnzilla Class Carrier is owned by a Lizard, the Armor is immune to small weapon exotic bonus (armor drain).
  • If a Madonnzilla Class Carrier is owned by a non Lizard Race, it has a plus 100 parts (hull) damage modifier.

[edit] See also

  • [1] Offical ship stats
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