It requires 10,000 mc and 1000 molybdenum to work. If you have this requirement on the ship and turn on the device, it will create a Jump Gate where you end your movement. The device will automatically be turned off afterwards so if you want to create multiple jump gates in a row, you will have to turn the device back on. The Jump Gate can only be destroyed by the super weapon Anti-Matter Maul.
 Ships with Jumpgate Builder
 Races with Anti-Matter Maul