Jump Pod

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Jump Pod
Jump Pod
 
Prerequisites
Tech Level 1
Cost 25 MC
Duranium 0
Tritanium 7
Molybdenum 3
Personnel
Crew Size 1
Guests 10,000
Cargo
Max. Cargo 1,000
Max. Fuel 250
Max. Ord 1,000
Max. Repair 1,000
Cargo (Extended)
Pod Bays -
Fighter Bays -
Tractor Beam 100
Ship Parts
Large Weapons -
Small Weapons -
Super Weapon -
Point Defense 1
Generators -
Armor Limit -
Shield Limit 30
Warp Movement
Engines 1 (50LY)
Warp Drag Factor 80
Hyperjump
Class 1
Range 750
Scanning
Scan Range 180
Warp Signature 100
Cloak (Fuel) -
Dry Dock
Size -
Space Combat
Attack Bonus 0
Evasive Bonus 80
Power Bank 0
Damage Modifiers
Hull Mass 10
Parts 110
Control System 0
Engines 100
Hyper Drive 70
Life Support 140
Soft Spot 10

[edit] Overview

Dirt cheap Centaur transporter.

[edit] Special

  • It is subject to the special rules applying to ships of the Centaurs.

[edit] Ship Devices

  • <none>

[edit] Useful Configurations

Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor


[edit] See also

  • [1] Offical ship stats
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