ID

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[edit] Overview

[edit] Notes

  • The fist ID # are for Stars (if the map has 400 stars they will have id 1-400).
  • Then ID # are given to starting base, know as HW.
  • Then ID # are given to starting ships, and (COM) starting wings.
  • Then ID # are given to Wormholes (Default HConfig setup have none).
  • Master 213 has a new option to randomize all id.
  • A game has a limit of 20,000 IDs. So there can't be more than 20,000 objects in a single game.

[edit] Special

[edit] Scripted game

The above gives an order which applies to non-scripted games, for scripted games the order is the order in the script, the ID number given to the object or a random ID number if that option is scripted.

[edit] See Also

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