ID
From PlanetsWiki
[edit] Overview
- Every Ship, Base, Fighter Wing, Pod (and Buoy?) has an ID number, by which it can be identified.
- All IDs in a game are uniqe.
[edit] Notes
- The fist ID # are for Stars (if the map has 400 stars they will have id 1-400).
- Then ID # are given to starting ships, and (COM) starting wings.
- Then ID # are given to Wormholes (Default HConfig setup have none).
- Then ID # are given to starting base, know as HW.
[edit] Special
- Scavenger ships of the Q-Series can change their ID by using the Command Code 'NID'.
