Hyper Fueler

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Hyper Fueler
Hyper Fueler
 
Prerequisites
Tech Level 4
Cost 200 MC
Duranium 20
Tritanium 20
Molybdenum 40
Personnel
Crew Size 30
Guests 10
Cargo
Max. Cargo 20
Max. Fuel 9,900
Max. Ord 1,000
Max. Repair 180
Cargo (Extended)
Pod Bays -
Fighter Bays -
Tractor Beam -
Ship Parts
Large Weapons -
Small Weapons -
Super Weapon -
Point Defense 2
Generators 1
Armor Limit 190
Shield Limit 40
Warp Movement
Engines 1 (20LY)
Warp Drag Factor 50
Hyperjump
Class 2
Range 750
Scanning
Scan Range 140
Warp Signature 120
Cloak (Fuel) -
Dry Dock
Size -
Space Combat
Attack Bonus 0
Evasive Bonus 0
Power Bank 800
Damage Modifiers
Hull Mass 80
Parts 260
Control System 130
Engines 90
Hyper Drive 100
Life Support 125
Soft Spot 1

[edit] Overview

This is the least expensive ship of the Rebels. It can be used to transport MC or fuel, however you could also spend some more bucks and get a decent ship.

This ship would be a good hull to trade to a non-HYP race (and can not backfire on you).

[edit] Ship Devices

  • <none>

[edit] Useful Configurations

Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor


[edit] See also

  • [1] Offical ship stats
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