Hull Plan Napper

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[edit] Overview

  • It steals plans and deletes plans belonging to other races.
  • It steals from friends and foes.
  • It steals only plans that are not part of the victims hull portfolio.
  • It can steal from bases, ships, gold pods (in that order).
  • The victim's ship's is damaged (99% system damage), a victim pod is destroyed.
  • Together with the hull plan the Money is stolen.
  • Will not steal from cloaked ships. (I'm not sure if the cloak always stops it or only if the ship is undetected.)

[edit] Range

  • 150 LY (50 LY is the value stated by Tim's help files). The 150ly range has been confirmed by Magik (looking at the code).

[edit] Moment / Duration

  • after movement.

[edit] Special

  • The Borg King does not prevent the stealing of cash from the hull plan napper. If privateer's are near delete any hull plans from your homeworld asap (with Command Code CIA) .

[edit] Changes

There has been a lot of changes concerning hull napping:

  • Hull plans can not be transfered to an enemy base (Host 4.000.167)
  • Privateers can not build alien hulls. (Host4.000.162)
  • Privateers can not give hull plans to another race (Host 4.000.126)
  • Hull plan napper blows an enemies' ship's computer core when it steals plans, doing 99% system damage to the enemy ship's systems (Host 4.000.126)
  • Hull plan napper causes cargo pods with alien plans to explode if they are docked (Host 4.000.126)
  • Hull plan napper also grabs cash with the alien plans that it takes (Host 4.000.126)

[edit] Ships with this Device

The Privateer Bands Meteor Class Blockade Runner

[edit] See also

[edit] Research

  • Does cloak always stop the hull plan napper or only if the ship is undetected.
  • Actual range of the hull plan napper.
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