Host 213.27
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[edit] What is new in Host.exe Version 4.000.213.27
[edit] November 28, 2008
Note: This is a bugfix release that is (probably) not available as download from the official VGA Planets homepage.
[edit] Fixes
- Fixed: Ships that are not seen by the enemy and don't have attack enabled won't be pulled into combat even by your own units as the initiators.
- Fixed: New base check for all bases and mechs in recent changes (typo).
- Fixed: Wings relaunching from a carrier|home base were not able to fire missiles in some cases.
- Fixed: Various Borg Base Assimilation problems.
[edit] New Features
- New: BUH ship Command Codes will beam up to 2 HG from the base that it is over.
- New: BUT ship command code will beam up as many troops that will fit in the guest quarters that your base has available.
- New: BUZ ship command code will beam up as many colonists that will fit in the guest quarters that your base has available.
[edit] Changes
- Changed: Wings that aren't seen by the enemy and don't have attack enabled won't be pulled into combat even by your own units as the initiators.
- Changed: Units that a combat initiator cannot pull into combat will not have their "next fight" value adjusted.
- Changed: When launching a Gold Pod with high crime, a Privateer won't have contraband stolen from the pod.
- Changed: When Cyborg adjust their colonists to crew ratio, if the adjustment will put the amount of colonists over 50 million then it'll adjust the ratio so that it does not exceed 50 million colonists.
- Changed: When Cyborg change their troops mode back to colonists, if the adjustment will put the amount of colonists over 50 million then it'll only adjust enough troops back so that it does not exceed 50 million colonists.
[edit] Removed
- Removed:
[edit] Download
- [1] Latest Host from Drewhead
