Host 212
From PlanetsWiki
[edit] What is new in Host.exe Version 4.000.212
[edit] December 7th, 2007
- Fixed: Alchemy auto-unload could target an incorrect base. Details of what was transferred and where to has been placed in the ship and base logs.
- Fixed: Extra message when an Outfit Pod would replace or add parts removed.
- Fixed: Gravity Well Generators will now function at their max range as configured in HConfig. Previously the checks were looking for objects less than the range; not less than or equal to the range.
- Fixed: Message regarding the number of farms destroyed from chunneling a base to a planet that doesn't have enough remaining soil for the chunneled base's farms.
- Fixed: Mivorari ships needed to have the full amount of fuel to hyperjump when their actual cost is 10% normal. They can now hyperjump with their true fuel cost.
- Fixed: New Combat Code calculations for weapon ranges changed.
- Fixed: Possible fix for Cyborg base problem from enemy transfers to planets without their base.
- Fixed: Removed code that was undocking wings after combat.
- Fixed: Some incorrect variables were used in Jumppoint Generator hyperjumping, so it may have caused unexpected results.
- Fixed: The "Object is not moving" message when hitting a web mine may not always be correct due to large mass hulls being able to penetrate a web mine 90% of the time. The message is now accurate.
- Fixed: When a Privateer is using GBA command code, hull plans will be deleted.
- Fixed: When using the Steal Ship Plans spy attack, you could get a hull plan that isn't of the target race's hull list. You can now only get a hull plan from the list of plans from the original race of the target.
- Fixed: When a race turns their attack setting off for you, any prisoners of yours that they have are released. The base log message reflected your own player number. This is now the player number that the prisoners came from.
- Fixed: When Insectoids attack a Enforcer or Aczanny base, the coordinates would be 0, 0 sometimes. They are now correct.
- Fixed: There was no boundaries set up for the HConfig VictoryPointsToWin option, so it could overflow. The range is from 0 to 32000.
- Fixed: There was no lower boundary set for the HConfig VictoryKingOfHillPoints option. The range is from 0 to 500.
- New: BDM, BDF/G, BDA, BDP, and BDN Command Codes will provide details of what was beamed down and to which base in the ship and base logs.
- New: The Hostile Boarding Party player message will have the coordinates of the occurance in the message now.
Alias Default Range Description WingChargeDivisor 400 1 - 5000 Wing Charge Divisor - New Combat Code Testing PBCPowerBoostDivisor 100 1 - 5000 Plasma Bolt Cannon Power Boost Divisor - New Combat Code Testing BCPowerBoostDivisor 10 1 - 5000 Blaster Cannon Power Boost Divisor - New Combat Code Testing NormalPBMultiplier 5 1 - 5000 Normal Power Boost Multiplier - New Combat Code Testing KingoftheHillVPStartTurn 25 1 - 100 King of the Hill VP Start Turn AllowGBxCommandCodes 1 0 / 1 Allow GBx Command Codes EyeofMagadonBaseShieldPenetrationRange 80 1 - 5000 Eye of Madagon Base Shield Penetration Range
- Changed: Base sabotage spy attack message will include the base ID. Only when prisoners are at the base will you get a message about them dying. For the message about the base that you own, you should have a hammer button now to be able to jump to the base.
- Changed: Checking for Virgo Class minefield immunity was slowing down the host processing, so I put in some code to speed it up again by eliminating some unnecessary checks when a Virgo or the Virgo's escorts are within multiple minefields.
- Changed: Hyperjumping code sped up a little by eliminating unnecessary routines.
- Changed: Rebel Ally Report will now show the allies instead of the enemies. Hopefully it will fit in one message now. Newline has been put in to make it readable.
- Changed: Scanning is causing the host processing to slow down, so I've reinstated the scan every 5 movement pulses again. It was every 20 movement pulses for fighters, but it'll be every 5 movement pulses now.
- Changed: Sensor profile of wings increase due to speed has been reduced by a factor of 10, but the size (mass) of the wing will increase its profile prior to the speed adjustment. The size divided by 5 will be added to the profile.
- Changed: Borlox Armor ship log changed so that it tells how much armor was repaired and how much is left to repair.
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