Host 205
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[edit] What is new in Host.exe Version 4.000.205
[edit] June 15th, 2007
[edit] Fixes
- Fixed: Error in combat code that caused host to crash
- Fixed: (For real this time): Pods not docking with their ships and being left behind
[edit] New Features
- New: Nothing
[edit] Changes
- Changed: Script can now have the following ranges for setting values:
- Planet
- HDSTRESS: -1000,1000
- HDBASEFREQ: -300,300
- Ship
- HAPPY: -300,300
- SKILL: 0,1000
- EXPERIENCE: 0,1000
- Base
- COLONISTHAPPY: -300,300
- MEDSETTING: 0,10000
- REPAIRSETTING: 0,10000
- STRUCTSWITCH: On/Off flags for base structures
- SMELTER: 0,10000
- GOVERNMENTTRANSFER: 0,10000
- FACTORY: 0,10000
- MINE: 0,10000
- RACESTRUCT1: 0,10000
- RACESTRUCT2: 0,10000
- RACESTRUCT3: 0,10000
- RACESTRUCT4: 0,10000
- RACESTRUCT1SETTING: 0,10000
- RACESTRUCT2SETTING: 0,10000
- RACESTRUCT3SETTING: 0,10000
- RACESTRUCT4SETTING: 0,10000
- FIGHTER(1): 0,1 million
- FIGHTER(2): 0,1 million
- FIGHTER(3): 0,1 million
- TRAINING: 0,10000
- ORDSETTING: 0,10000
- CITY: 0,10000
- TERRAFORMER: 0,10000
- TERRAFORMERSETTING: 0,100
- FARM: 0,10000
- RAIDSHELTER: 0,10000
- PUBSPACEPORT: 0,10000
- MECH(1): 0,1 million
- MECH(2): 0,1 million
- MECH(3): 0,1 million
- UNDERCITY: 0,10000
- SCANNER: 0,10000
- CCODE: 3 character text
- ATTACKMODE: 0,5
- Pods
- PODCOMMANDS: Pod-type specific flags
- FLIGHTCOMMANDS: bit 0 = orbital thrusters, bit 1 = self destruct, bit 4 = transfer max to ship if possible
- BOOSTX: x coordinate
- BOOSTY: y coordinate
- Removed:
- TECHSUPER
[edit] Removed
- Removed: Nothing
