HConfig

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[edit] Overview

There are several settings of a running game, that can be dynamically adjusted by the game host.

This is usually done by using an external application. The complete package that you can download from http://www.planets4.com includes the HConfig.exe application for that task. However the latest settings introduced in Host 211 and later are not supported by this program. I suggest using the 3rd party application HConfig2 instead.

The settings are stored in a file named "gX.fig" (X is game number) in the same directory as the universe file.

Settings with range "0/1" are ON/OFF switches.

[edit] Scoring

Details can be found at Victory Points

Alias Default Range Description
VictoryPointsActive 1 0 / 1 Enable Victory Point (VP) Scoring System
VicroryPointsToWin 1000 0 3200 VPs needed to win
VictoryPublicScore 1 0 / 1 Public information on score allowed
VictoryPop1Million 1 0 / 500 VPs for each base with 1,000,000 Colonists
VictoryPop5Million 1 0 / 500 VPs for each base with 5,000,000 Colonists
VictoryPop10Million 1 0 / 500 VPs for each base with 10,000,000 Colonists
VictoryNativeVote 1 0 / 500 VPs for each Native Vote
VictoryNotAtWarVotes 1 0 / 500 VPs for each active race not being at war with (after turn 25)
VictoryAtWarMinusOne 1 0 / 500 -VPs for each active race being at war with (after turn 25)
VictoryRaceBasedBonus 1 0 / 1 Special race based VP (Privateer Hoarding etc.)
VictorySpies 1 0 / 1 Spies can report locations of VP planets
VictoryKingOfHillActive 1 0 / 1 "King of the Hill" (KotH) planet active
VictoryKingOfHillPoints 5 0 - 500 VPs / turn for controlling the orbit over the KotH planet
VictoryKingOfHillPlanetName Wayne 's World Text Name of the KotH planet
KingoftheHillVPStartTurn 25 1 - 100 King of the Hill VP Start Turn

[edit] Bases

[edit] Pod Cost

Alias Default Range Description
PodCost 25 1 - 1000 Cost of Launching a Pod via Pod Launch Pad.
CoalitionTriadRadius 50 3 - 3000

[edit] Food/Growth

Alias Default Range Description
FoodStockpileGrowth 100 15 - 500 Food Stockpile (Turns of food needed for maximum growth)
BigEaters 1 0 / 1 High Rate of Food Consumption (Colonists eat food at a rate of 1 unit per 100,000)

[edit] Farms

Alias Default Range Description
FarmsNeed1thousandColonists 1 0 / 1 Farms require 1000 colonists each to run them
NewFarm 10 1 - 1000
  • Maximum number of Farms allowed to be built on a base each turn.
  • You can never build more Farms, than the planet can support (=horticultural rating/soil).
  • If the option Farms require 1000 colonists each to run them is turned on, this setting has no effect.

[edit] Base Ion Cannons

Alias Default Range Description
IonCannonRange 200 10 - 1000 Range
IonCannonDrain 100 1 - 1000 Charge rate
IonCannonOdds 30 1 - 1000 Odds to hit target
IonCannonPDOdds 40 1 - 1000 Odds to be shot down by enemy Point Defense fire

[edit] Base AA-Guns

Alias Default Range Description
LaserAARange 100 10 - 1000 Range
LaserAADrain 10 1 - 1000 Charge rate
LaserAAOdds 20 1 - 1000 Odds to hit target

[edit] Base Pod Scan Range

Alias Default Range Description
PodScanRange 100 1 - 1000 Scan Range of Bases vs. Pods
BaseToShipScanRange 100 1 - 1000 Scan Range of Bases vs. Pods

[edit] Ships

Alias Default Range Description
VirgoBurn 1 0 / 1 Virgo Class burn at start of game
ShipSpeedFactor 100 25 - 400
ShipAccFactor 100 25 - 400

[edit] Powerbank

Alias Default Range Description
PBCPowerBoostDivisor 100 1 - 5000 Plasma Bolt Cannon Power Boost Divisor - New Combat Code Testing
BCPowerBoostDivisor 10 1 - 5000 Blaster Cannon Power Boost Divisor - New Combat Code Testing
NormalPBMultiplier 5 1 - 5000 Normal Power Boost Multiplier - New Combat Code Testing

[edit] Alien Hulls

Alias Default Range Description
Hacker 1 0 / 1 Hacker Droid allowed (see also Capturing Hull Plans for more details)
AlienHull 1 0 / 1 Alien hull plan trading allowed (see also Capturing Hull Plans for more details)
BadAlienHullCombat 1 0 / 1 Alien Hulls have problems with combat, scanning and repair (commonly referred as Alien hulls fight poorly)

[edit] Ship Devices

Alias Default Range Description
TachRange 100 1 - 1000 Tachyon Emitter Range
TachPower 250 1 - 1000 Tachyon Emitter Power
GravWellGenR 50 10 - 1000 Radius of a Gravity Well made by a Gravity Well Generator ship device
GravWellFuelDrain 10 1 - 500 Amount of fuel burned by a Gravity Well Generator ship device
EyeofMagadonBaseShieldPenetrationRange 80 1 - 5000 Eye of Madagon Base Shield Penetration Range

[edit] Wings

Alias Default Range Description
FighterBeamDrain 10 1 - 1000 Beam Charge
FighterMissileDrain 100 1 - 1000 Missile Charge
WingChargeDivisor 400 1 - 5000 Charge Divisor (New Combat Code Testing)
FighterMissileVCROrdUsage 10 1 - 100
WingSpeedFactor 100 25 - 400
WingAccFactor 100 25 - 400
FighterBeamDivisor 2 1 - 5
FighterMissileDivisor 2 1 - 5
FiringFighterDivisor 50 10 - 400

[edit] Minefields

Alias Default Range Description
GravMineOdds 40 1 - 1000 Odds to hit a Gravitonic Minefield
LaserMineOdds 80 1 - 1000 Odds to hit a Laser Minefield
WebMineOdds 160 1 - 1000 Odds to hit a Web Minefield
BarbMineOdds 15 1 - 1000 Odds to hit a Barbitic Minefield
MinefieldLifetime 20 1 - 1000 Energy (=lifetime) of a new Minefield
MinefieldSizeLimit 50 1 - 499 Max. diameter of a minefield

[edit] Wormholes

Alias Default Range Description
WormHolesStable 0 0 / 1 Stable Wormholes
WormHolesWondering 0 0 / 1 Wandering Wormholes

[edit] Buoys

Alias Default Range Description
MaxBuoy 20 0 - 100 Maximum buoys per player

[edit] Allies

Alias Default Range Description
AllyLimitActive 1 0 / 1 Ally limit active
AllyLimit 30 0 - 30 Ally Limit (maximum number of allies any one race can have at once)
AllowGBxCommandCodes 1 0 / 1 Allow GBx Command Codes

[edit] See Also

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