Ground Combat Sequence

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[edit] Overview

The order of events during ground combat varies significantly by attack mode. There are two 'patrol' attack modes with warfare limited to the battle field outside the bases and three attack modes which involve a frontal attack on a base.

[edit] Roaming Defense

The following is the order of events for an attack with a Roaming Defense.

Attacker Defender (Field)
1 Troops Image:Arrow Right.png Troops
2 Troops Image:Arrow Left.png Troops
3 Troops Image:Arrow Right.png Crew
4 Troops Image:Arrow Left.png Crew
5 Troops Image:Arrow Right.png Mechs
6 Troops Image:Arrow Left.png Mechs
7 Troops Image:Arrow Right.png Fighters
8 Troops Image:Arrow Left.png Fighters

Comment:
Only Troops are attacking in Roaming Defense mode.

[edit] Deep Ground Patrol

The following is the order of events for an attack with a Deep Ground Patrol.

Attacker Defender (Field)
1 Fighters Image:Arrow Right.png Fighters
2 Fighters Image:Arrow Left.png Fighters
3 Fighters Image:Arrow Right.png Mechs
4 Mechs Image:Arrow Left.png Fighters
5 Fighters Image:Arrow Right.png Troops
6 Troops Image:Arrow Left.png Fighters
7 Fighters Image:Arrow Right.png Crew
8 Fighters Image:Arrow Right.png Colonists (probably a superfluous code line. There are no colonists in the field.)
9 Mechs Image:Arrow Right.png Fighters
10 Mechs Image:Arrow Right.png Mechs
11 Mechs Image:Arrow Left.png Mechs
12 Mechs Image:Arrow Right.png Troops
13 Troops Image:Arrow Left.png Mechs
14 Mechs Image:Arrow Right.png Crew
15 Crew Image:Arrow Left.png Mechs
16 Mechs Image:Arrow Right.png Colonists (probably a superfluous code line. There are no colonists in the field.)
17 Troops Image:Arrow Right.png Mechs
18 Mechs Image:Arrow Left.png Troops
19 Troops Image:Arrow Right.png Fighters
20 Fighters Image:Arrow Left.png Troops
21 Troops Image:Arrow Right.png Troops
22 Troops Image:Arrow Left.png Troops
23 Troops Image:Arrow Right.png Crew
24 Crew Image:Arrow Left.png Troops

Comments:
Pre-empting an invasion force with a Deep Ground Patrol seems to be a risky strategy. However, not much is known whether it is more worthwile for some races and less for others.

[edit] Attack and Run

Attack and Run happens after 'Roaming Defense' and 'Deep Ground Patrols' attacks are finished but before 'Crush Kill Destroy!'. If an enemy is coming at you with a 'Crush Kill Destroy!' attack you can hit them hard first with your 'Attack and Run' with no danger of being attacked while all your troops are off base.

  • If the enemy is fielding a force that has twice as many troops as you or twice as many high guard as you then your 'Attack and Run' attack will not take place.

The following is the order of events.

Attacker Defender (Base)
1 Fighters Image:Arrow Left.png AA Guns
2 Fighters Image:Arrow Right.png AA Guns
3 Fighters Image:Arrow Right.png Fighters
4 Fighters Image:Arrow Left.png Fighters
5 Fighters Image:Arrow Left.png Mechs
6 Fighters Image:Arrow Right.png Mechs
7 Mechs Image:Arrow Left.png Fighters
8 Mechs Image:Arrow Right.png Laser Cannons
9 Mechs Image:Arrow Left.png Laser Cannons
10 Mechs Image:Arrow Right.png Mechs
11 Mechs Image:Arrow Left.png Mechs
12 Mechs Image:Arrow Right.png Troops
13 Mechs Image:Arrow Right.png Crew
14 Mechs Image:Arrow Right.png Colonists
15 Mechs Image:Arrow Left.png Troops
16 Mechs Image:Arrow Left.png Crew
17 Troops Image:Arrow Left.png Mechs
18 Crew Image:Arrow Left.png Mechs
19 Troops Image:Arrow Left.png Laser Cannons
20 Troops Image:Arrow Right.png Laser Cannons
21 Crew Image:Arrow Left.png Laser Cannons
22 Crew Image:Arrow Right.png Laser Cannons
23 Troops Image:Arrow Right.png AA Guns
24 Crew Image:Arrow Right.png AA Guns
25 Fighters Image:Arrow Right.png Troops
26 Fighters Image:Arrow Right.png Crew
27 Fighters Image:Arrow Right.png Colonists
28 Fighters Image:Arrow Left.png Troops
29 Fighters Image:Arrow Left.png Crew
30 Troops Image:Arrow Left.png Troops
31 Troops Image:Arrow Right.png Troops
32 Troops Image:Arrow Right.png Colonists
33 Troops Image:Arrow Right.png Crew
34 Troops Image:Arrow Left.png Crew
35 Crew Image:Arrow Left.png Troops
36 Crew Image:Arrow Right.png Troops
37 Crew Image:Arrow Left.png Crew
38 Crew Image:Arrow Right.png Crew
39 Crew Image:Arrow Right.png Colonists

Comments:

  • Base fighters only affect attacking fighters and mechs.
  • As the base is attacked directly, colonists of the defender are affected, too.
  • Base AA Guns are not involved in the fight, if the attacking force includes no fighters (introduced in Host 213). This means steps 23 and 24 are omitted, too.

[edit] Crush Kill Destroy!

The order of events is the same as for Attack and Run.

[edit] Capture!

The order of events is the same as for Attack and Run.

[edit] See also

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