Gold Pod

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Image:Gold Pod.jpg

Contents

[edit] Overview

[edit] Selling Contraband to a Base via Gold Pod

Contraband in a Gold Pod can be sold to an enemy Ground Base.

  • The selling occurs after movement.
  • When sold, the contraband will vanish and money (approx. 50% market value of the contra) will be stored in the gold pod.
  • The income generated from Gold Pods selling contraband to a base is limited to the number of "rogue colonists" at the base.
  • Selling contraband via a gold pod will generate Crime to the targetted base.
  • The amount of contraband that can be sold is limited by the amount of colonists in the base (just like 'normal' selling of contraband).
    • The check is done for each pod seperately, so you can sell e.g. 10 pods with 300 contra each to a base with 300.000 colonists (tested with Host 201).

[edit] How to Sell

Turn X:   Order a pod to sell the contra to the target base.
Turn X+1: Order a pod to sell the contra to the target base again* and end movement within 120ly of the base. 
Turn X+2: Pod is filled with money.

* The sell target is cleared after the first time. However it won't work if you don't order the pod to sell twice.

[edit] Notes

There is currently a bug with selling to a base you are in orbit of, or very close to (3-5 LY). The pod and its contents will vanish. This appears to occur even if you start the turn in orbit and move away.

[edit] Racial Specials

  • Contraband in Gold Pods cannot be sold by the UEA.
  • Contraband in Gold Pods cannot be sold by/to the Cyborg.

[edit] See also

[edit] Research

  • Contra-sale: Crime
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