From PlanetsWiki
[edit] Overview
Ships with that ability hyperjump at movement phase zero (instead of the usual movement phase 100) and can then move their full warp speed movement after the jump, it is a hull ability.
- The Falcon can jump up to 900ly and then move at warp speed up to another 90ly. The Falcon (in Rebel hands) can also be made immune to hitting minefields (using the R## command codes).
- The Meteor can jump up to 750ly and then move at (gravitonically accelerated) warp speed up to another 380ly.
[edit] Ships with this Device