Category:Exotic Tech
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[edit] Exotic Tech Overview
Various ways to spend massive amounts of money to gain benefits. Often refered to as ET.
[edit] Moment / Duration
- Exotic Techs take effect at the beginning of the turn (before movement) if there are adequate megacredits in the Galactic Bank.
- ET Spending is before the transfer from Government centers and after the income auto transfer from Taxes. See Galactic Bank for more detailled information.
- Maintenance costs are paid first then new techs can be enabled if there is sufficient remaining funds.
[edit] Special
- Benefits from exotic techs are not applied to Alien Hulls.
- The Aurora Class Flagship of the Coalition is an Exotic Ship that requires money from the galactic bank to support it. If the money is not paid then it will take damage.
- The Solorian Unity cannot use the Tank-O-Tronic Cloning System techs.
- Only Birdmen, Stormer, and Aczanny can use Transphased World Crusher.
- Centaurs get the Plasma Manifold A tech for free.
[edit] Notes
- You will see the ET Shield bonus added to your normal shield power when you look at the ship overview screen, other players (allied or not) will not see your ET while looking at your ships.
- I believe all other ET (attack & evasive bonus, scanning bonus) will only be seen when looking at your ships, not other player ships. Lord Lancelot 13:28, 19 April 2006 (CEST)
- Exotic Tech = ET
[edit] See also
Articles in category "Exotic Tech"
There are 45 articles in this category.
