Dwarfstar Class Transport

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Dwarfstar Class Transport
Dwarfstar Class Transport
 
Prerequisites
Tech Level 6
Cost 1,740 MC
Duranium 30
Tritanium 90
Molybdenum 10
Personnel
Crew Size 650
Guests 35,500
Cargo
Max. Cargo 3,000
Max. Fuel 1,200
Max. Ord 12,000
Max. Repair 1,000
Cargo (Extended)
Pod Bays 4
Fighter Bays 1 * 50
Tractor Beam 3,000
Ship Parts
Large Weapons 2 (150kt)
Small Weapons 4
Super Weapon -
Point Defense 4
Generators 2
Armor Limit 850
Shield Limit 900
Warp Movement
Engines 2 (120LY)
Warp Drag Factor 90
Hyperjump
Class -
Range -
Scanning
Scan Range 120
Warp Signature 40
Cloak (Fuel) YES (50)
Dry Dock
Size -
Space Combat
Attack Bonus 15
Evasive Bonus 20
Power Bank 800
Damage Modifiers
Hull Mass 130
Parts 120
Control System 120
Engines 150
Hyper Drive 100
Live Support 120
Soft Spot 1

[edit] Overview

One of the two starting ships of the privateers and something of a frigate: a well armored support ship and one of the few ships in the privateer's fleet that can stand a fighter attack (Good Armor, a Fighter Bay, small soft spot and Sandcasters on board), but not a real battleship.
Its gadgets make it a real privateer's ship although it lacks a Hyperdrive to use them effectively.
A good ship to train troops and HG and a good minelayer due to its high ord.

[edit] Ship Devices

[edit] Special

[edit] Useful Configurations

Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor
-


[edit] See also

  • [1] Offical ship stats
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