Cybernaut

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Cybernaut
Cybernaut
 
Prerequisites
Tech Level 4
Cost 1,400 MC
Duranium 340
Tritanium 0
Molybdenum 0
Personnel
Crew Size 8,100
Guests 23,400
Cargo
Max. Cargo 1,000
Max. Fuel 1,500
Max. Ord 10,000
Max. Repair 1,000
Cargo (Extended)
Pod Bays 2
Fighter Bays 2 * 100
Tractor Beam -
Ship Parts
Large Weapons 8 (50kt)
Small Weapons 4
Super Weapon -
Point Defense 4
Generators 5
Armor Limit 1,280
Shield Limit 3,000
Warp Movement
Engines 4 (120LY)
Warp Drag Factor 110
Hyperjump
Class -
Range -
Scanning
Scan Range 150
Warp Signature 90
Cloak (Fuel) -
Dry Dock
Size -
Space Combat
Attack Bonus 30
Evasive Bonus 0
Power Bank 100
Damage Modifiers
Hull Mass 340
Parts 225
Control System 120
Engines 120
Hyper Drive 120
Life Support 10
Soft Spot 1

[edit] Overview

  • Lowest tech warship for the Robots. Also the least expensive in terms of Megacredits and Duranium.
  • It is the fastest warship in the Robot fleet, the only one capable of going 120ly. It also is the only Robot warship capabable of fully utilizing the best shields (GS-BFS 3000).
  • It's only significant downside (compared to other Robotic warships) is the maximum Large Weapon mass size of 50kt. But that is enough to mount Pulsed Phasor Cannons.

[edit] Special

  • It is subject to the special rules applying to ships of the Robotic Imperium.

[edit] Ship Devices

  • <none>

[edit] Useful Configurations

Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor
-


[edit] See also

  • [1] Offical ship stats
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