Chupanoids

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Chupanoids
Image:Chupanoids.gif
Tax Rate Modifier 0%
Chance to Join 30%
Join Rate 0-20%

Contents

[edit] Special

[edit] Hungry

They eat your food. The more unhappy they are the more they eat. They eat your contraband too! If your colonists run out of food and start starving to death the Chupanoids will begin eating your dead and rapidly grow in number and happiness.
  • If their happiness is <80 they will eat up to 1/100 kt of food each.
  • If their happiness is >=80 they will eat an amount of food from 0 to the square root of their number.
  • Something that can override this result is the turn number. If the turn number is less than 25 then the amount of food eaten is a maximum of the turn number (e.g. if it is turn 4, only 4 kt of food will be eaten).
  • They can eat up to 1/50kt of any type of contraband each regardless of their happiness.

[edit] Unexplodable

If a native pod full of Chupanoids is destroyed the Chupanoids will fly through space and land on many planets within 350 ly of the exploded pod.

[edit] Zero Tolerance

Are NOT allowed on your homeworld for the first 4 turns.

[edit] Podding Chups

  • Chup happiness must be equal to or greater than 130 in order to pod them off your base, this can be accomplished by building PSP's to increase native happiness. Robot Eye of Madagon is the fastest way to make them enter pods. Native Dust Off work great if they are still on planet surface.

[edit] Racial Specials

  • The IMT can recruit Chupanoids as troops.

[edit] Immune to Assimilation

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