Celestia MK II

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Celestia MK II
Celestia MK II
 
Prerequisites
Tech Level 6
Cost 920 MC
Duranium 250
Tritanium 0
Molybdenum 0
Personnel
Crew Size 8,400
Guests 300,000
Cargo
Max. Cargo 500
Max. Fuel 4,000
Max. Ord 1,300
Max. Repair 3,000
Cargo (Extended)
Pod Bays -
Fighter Bays -
Tractor Beam -
Ship Parts
Large Weapons -
Small Weapons 4
Super Weapon -
Point Defense 2
Generators 1
Armor Limit 1,200
Shield Limit 30
Warp Movement
Engines 2 (50LY)
Warp Drag Factor 120
Hyperjump
Class 2
Range 400
Scanning
Scan Range 210
Warp Signature 90
Cloak (Fuel) -
Dry Dock
Size -
Space Combat
Attack Bonus 0
Evasive Bonus 0
Power Bank 1,500
Damage Modifiers
Hull Mass 250
Parts 90
Control System 70
Engines 130
Hyper Drive 100
Life Support 110
Soft Spot 1

[edit] Overview

[edit] Special Ship Properties

  • This Ship Use Slow Hyp Technology

[edit] Ship Devices

[edit] Useful Command Codes

  • BDC: Beam down cash (log entry will show money sent to base).
  • BDM: Beam down metals and money (log entry will not show amount of money sent to base).
  • NOT: Prevents Colonists on board from training into troops.

[edit] Useful Configurations

Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor


[edit] See also

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