From PlanetsWiki
| Apex Short Range Fighter
|
|
|
|
|
|
|
| Space Combat
|
| Quickness
| 90
|
| Attack
| 0
|
| Evasive
| 60
|
| Armor
| 5
|
| Exposed Sys
| 0
|
|
|
| Beam
| Missile
|
| Power
| 40
| -
|
| Accuracy
| 120
| -
|
| Range
| 200
| -
|
| Generator
| 20
|
| Battery
| 120
|
| Ord
| -
| -
|
|
|
| Terminator Attack Fighter
|
|
|
|
|
|
|
| Space Combat
|
| Quickness
| 180
|
| Attack
| 90
|
| Evasive
| 30
|
| Armor
| 30
|
| Exposed Sys
| 0
|
|
|
| Beam
| Missile
|
| Power
| 30
| 90
|
| Accuracy
| 70
| 60
|
| Range
| 180
| 400
|
| Generator
| 20
|
| Battery
| 180
|
| Ord
| -
| 100
|
|
|
| Antapex Long Range Fighter
|
|
|
|
|
|
|
| Space Combat
|
| Quickness
| 120
|
| Attack
| 60
|
| Evasive
| 90
|
| Armor
| 15
|
| Exposed Sys
| 0
|
|
|
| Beam
| Missile
|
| Power
| 60
| -
|
| Accuracy
| 90
| -
|
| Range
| 240
| -
|
| Generator
| 30
|
| Battery
| 300
|
| Ord
| -
| -
|
|
|
Something like this?
Is there some rule, that the 3th fighter is a bomber?
--Mivorari 19:46, 6 September 2007 (CEST)
Looks good ;)
Afaik the 3rd fighter doesn't have to be a "bomber", but is one most of the time, so it would probably easier for the players if the terminator was the 3rd fighter.
Jochen 20:34, 6 September 2007 (CEST)
I will switch the second and third fighter. It's easier for the players. I doesn't matter for me. I must change the mobile factory on the battle carrier too.--Mivorari 21:30, 6 September 2007 (CEST)