Category:The Evil Empire - Fighter

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[edit] Fighters

T1 Squid
Image:T1 Squid.jpg
Cost 8
Speed 10
Fuel 10
Sensor Profile 200
Ground Combat
  Attack Defense
Fighters 8 5
Assault Craft 2 5
Troops 2 20
Cities 2 -
Space Combat
Quickness 50
Attack 25
Evasive 0
Armor 1
Exposed Sys 40
    Beam Missile
Power 12 0
Accuracy 20 0
Range 20 0
Generator 3
Battery 50
Ord - 0
T4 Shellshock
Image:T4 Shellshock.jpg
Cost 25
Speed 10
Fuel 10
Sensor Profile 200
Ground Combat
  Attack Defense
Fighters 8 10
Assault Craft 5 12
Troops 5 25
Cities 5 -
Space Combat
Quickness 50
Attack 20
Evasive 10
Armor 12
Exposed Sys 3
    Beam Missile
Power 30 20
Accuracy 30 50
Range 110 150
Generator 10
Battery 310
Ord - 60
B31 Tripod
Image:B31 Tripod.jpg
Cost 90
Speed 200
Fuel 200
Sensor Profile 200
Ground Combat
  Attack Defense
Fighters 2 1
Assault Craft 290 5
Troops 110 20
Cities 180 -
Space Combat
Quickness 50
Attack 10
Evasive 0
Armor 30
Exposed Sys 1
    Beam Missile
Power 40 200
Accuracy 60 80
Range 200 400
Generator 15
Battery 250
Ord - 500

[edit] Special

  • A maximum of 1 Fighter per Fighter Type will be destroyed by a Sand Caster shot.
  • There is a 60% chance for each Fighter Type to take zero losses from a Sand Caster shot.
  • The Emipre's fighters enjoy 80% protection using the Nem Shields exotic tech.

Articles in category "The Evil Empire - Fighter"

There are 3 articles in this category.

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