Category:Race
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Contents |
[edit] General info
Click on the specific race you want to know more about. Race Pages contains information about their Special Rules, their Ship Lists and more..
[edit] Released Races
The following races can be played (Host 222).
| Picture | Name | Flavor | Features |
|---|---|---|---|
| | The Aczanny Pyramids | Perhaps the bird men race from Buck Rogers. | Hard to hit, pod booby traps, Hyperscan, Superweapon resistant ships |
| | The Birdman Republic | The Romulans from Star Trek | Cloakers Spymasters |
| | The Centaurs | Peaceful half-horse, half-humanoids. Good at running away. | Free fighters, income from allies, Steeple Jump hyper |
| | The Colonies of Man | Battlestar Galactica (1978) Crew | Less planet dependent, can live in Space |
| | The Crystal Assembly | The Tholians from Star Trek | Defensive minefields laying race, colonists like it hot. Dependent on planet stress. |
| | The Cyborg Collective | The Borg from Star Trek | Assimilation. Resistance is futile! |
| | The Evil Empire | The Galactic Empire from Star Wars | Hyperjumpers, strong Ground Forces |
| | The Holy Draconian Empire | Enemy of The Reunited Coalition of Systems | |
| | The Interstellar Master Traders | Enlightenment is: A fat bottom line | Can move planets! |
| | The Lizard Kingdom | Gorn from Star Trek | Tough Colonists, Troops and ships. Psi-Opps Hisser |
| | The People's Army | The Natives have thrown off their shackles | (nearly) Every ship device |
| | The Privateer Bands | Pirate Scum, Orions (or Ferengi)from Star Trek | Sneaky, can steal stuff |
| | The Rebels | The Rebels from Star Wars | Hyperjumpers, long range fighter wings |
| | The Reunited Coalition of Systems | Enemy of the Holy Draconian Empire. Loosely based on Star Flight races. | Terraformers, Organic Armor, Jump Gate Builder. |
| | The Robotic Imperium | The Cylons from Battlestar Galactica (1978) | Built by Insectoids, thus not food dependent. Insectoid Nests can steal others colonists, Gun Zero |
| | The Scavenger Tribes | The Jawa from Star Wars | Garbage collectors, Cheap swarm ships, Hyperjumpers. |
| | The Solar Federation | The Federation from Star Trek | Strong swarm ships, Scotty Bonus. |
| | The Solorian Unity | Transdimensional Energy Beings | Different Fuel Rules, Stellar Matter Launcher. |
| | The Stormer Kingdom | The Klingons from Star Trek | Early Strike Race, Lots of High Guards. |
| | The United Enforcement Authority | Equilibrium, Starship Trooper and Babylon 5 EarthForce Warships | Pax Class Jumpship, No cash problems, strong in combat. |
| | The University Alliance | Mad Scientists | Strong economy, cloaking ship, Jumpgate Builder, intellectual race. |
[edit] Races
By clicking on a race you can access further information regarding the race
- Special Rules
- Ship Lists
- Fighters
- Assault Crafts
- Base Buildings
Each race has a set of stats that define their growth, training rates, etc.
- Racial Stats, including tables showing the stats for all the races
[edit] See also
- Race Numbers of the races.
- Wiki Race Guides
- Some races are still under development (or used to be) the Unreleased Race page has more information about them
Subcategories
There are 24 subcategories to this category.
ABC
E |
HILPR |
STU |
Articles in category "Race"
There are 3 articles in this category.
