Armored Transport

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Armored Transport
Armored Transport
 
Prerequisites
Tech Level 5
Cost 3,700 MC
Duranium 140
Tritanium 30
Molybdenum 30
Personnel
Crew Size 5,500
Guests 500,000
Cargo
Max. Cargo 40,000
Max. Fuel 1,900
Max. Ord 90,000
Max. Repair 40,000
Cargo (Extended)
Pod Bays 20
Fighter Bays -
Tractor Beam -
Ship Parts
Large Weapons -
Small Weapons 2
Super Weapon -
Point Defense 10
Generators 1
Armor Limit 2,990
Shield Limit 3,000
Warp Movement
Engines 2 (20LY)
Warp Drag Factor 50
Hyperjump
Class 2
Range 750
Scanning
Scan Range 135
Warp Signature 155
Cloak (Fuel) -
Dry Dock
Size -
Space Combat
Attack Bonus 0
Evasive Bonus 30
Power Bank 800
Damage Modifiers
Hull Mass 200
Parts 60
Control System 20
Engines 30
Hyper Drive 40
Live Support 55
Soft Spot 0

[edit] Overview

The Armored Transport can be used if large amounts of stuff have to be transported. It has 20 Pod Bays, and can hold up to 40,000kt of cargo, 40.000 repair units, and 90.000 ord. It also has the Native Dust Off ship device, so it can also be used to collect Natives while taking all surface items along.

[edit] Special

  • It is subject to the special rules applying to ships of the Rebels .

[edit] Ship Devices

[edit] Useful Configurations

Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor


[edit] See also

  • [1] Offical ship stats
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