From PlanetsWiki
[edit] Overview
Looking to replace those pesky mineral mines? Find smelters too polluting? Got some extra supplies but just not enough metal? Worried about running out of ordnance or repair units deep in enemy space? If you answered yes to any of those questions the Aries is for you!
- Able to drill 1,000kt of metal ore and 2,000kt of neutronium ore from the planets core (yielding only 500kt of metal and 1,000 kt of fuel) from orbit each turn the Aries goes some way towards eliminating the need for Mineral Mines and if you happen to have ore laying around waiting to be processed just bring in the Aries and switch on the processing device. All that ore will be turned into metal quicker than you can say, "Whoa, that's plenty!" and you can be sure that with its cargo capacity it can turn more supplies a turn into metal than even a 50mil colonist planet can produce a turn.
- Careless observers may think that with its devices the Aries offers a 1-stop-shop to mineral mining and fuel processing but alas, it lacks the ability to make fuel from supplies, for that you will need a Cobol Class.
- Always remember that mining from orbit causes Hyperdimensional Stress in the planet (10 - 60 a turn) and heats it up so be mindful lest you cause important planets to explode!
[edit] Ship Devices
[edit] Useful Command Codes
- BDM: Beam down metals and money (log entry will not show amount of money sent to base).
[edit] Useful Configurations
| Large Weapons
| Small Weapons
| Point Defense
| Engines
| Hyper Drive
| Generators
| Shield
| Armor
|
|
|
|
|
|
|
|
|
|
[edit] See also