AD-22 Marauder

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AD-22 Marauder
AD-22 Marauder
 
Prerequisites
Tech Level 6
Cost 210 MC
Duranium 50
Tritanium 10
Molybdenum 90
Personnel
Crew Size 328
Guests 200
Cargo
Max. Cargo 120
Max. Fuel 120
Max. Ord 1,000
Max. Repair 200
Cargo (Extended)
Pod Bays 1
Fighter Bays -
Tractor Beam 200
Ship Parts
Large Weapons 4 (50kt)
Small Weapons 4
Super Weapon -
Point Defense 2
Generators 4
Armor Limit 70
Shield Limit 900
Warp Movement
Engines 2 (120LY)
Warp Drag Factor 90
Hyperjump
Class -
Range -
Scanning
Scan Range 300
Warp Signature 100
Cloak (Fuel) -
Dry Dock
Size -
Space Combat
Attack Bonus 20
Evasive Bonus 0
Power Bank 300
Damage Modifiers
Hull Mass 90
Parts 100
Control System 100
Engines 100
Hyper Drive 100
Live Support 100
Soft Spot 3

[edit] Overview

Draconian ship

A crucial ship in any fleet. Its boarding laser is useful on offense as well as defense. Don't use it it combat

[edit] Ship Devices

[edit] Useful Configurations

Large Weapons Small Weapons Point Defense Engines Hyper Drive Generators Shield Armor
warp5 -


[edit] See also

  • [1] Offical ship stats
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